How We Started
Abserny began as a graduation project in late 2024. Like many student teams, we wanted to build something meaningful — not just another academic exercise, but a tool that could genuinely help people.
We chose accessibility because over 2.2 billion people worldwide live with visual impairment, and we believed AI could make a difference in their daily lives.
What started as a simple idea quickly grew into a full-featured application combining computer vision, speech recognition, and natural language processing — all running offline for privacy and reliability.